2D Survival Project
As of August of 2023, I have been working toward a master's in computer science. This has been consuming most of my time but when I find some spare time I have been working on a 2D survival game. This post is just a short showcase of my progress on that project.
Player
The player currently has basic movement ability. I have also given them a single and triple-shot mode that the player can currently switch between by pressing the number associated with the specific mode. Both modes have an ammo count and will need to reload when the counter hits zero.
Enemy
The enemy has a chase script that will target the player and move toward them. They also have an interface to implement damage behavior. Currently, that behavior is to take one damage when hit and deactivate when its health is zero.