Progress Update: Security Cameras

I have implemented a system to allow the cameras to rotate and detect the player when he enters their sight.

When caught the light turns red and the end game cutscene will be triggered. The cameras work by using a mesh collider and the OnTriggerEnter method.

The color change method changes the camera's color to red when the player is caught.

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Unity Game Developer and C# Programmer

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Matthew Clark

Matthew Clark

Unity Game Developer and C# Programmer

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